HABIT-VR

Treat cerebral palsy with virtual reality

  • Therapeutic VR software for kids with cerebral palsy
  • Games built around the HABIT therapeutic program
  • Develops upper-extremity motor skills
  • Game difficulty is adjustable
  • Kids accumulate rewards as they progress through the training

 
Licensing Manager: Tyler Scherr, Ph.D.
tyler.scherr@unmc.edu or 402-559-2140
 

Description

Treat cerebral palsy with virtual reality

Cerebral Palsy is one of the most common neurological disorders in children, affecting body movement and muscle coordination. One of the most successful therapies to improve upper-extremity motor function is Hand-Arm Bimanual Intensive Therapy (HABIT). However, as the name suggests, the therapeutic regimen is rather intense, resulting in a high dropout rate.
 
Researchers at the Munroe-Meyer Institute at UNMC have developed a virtual reality environment full of games tailored to children with cerebral palsy. Called HABIT-VR, the games package the HABIT therapy regimen in fun, engaging environments that can be scaled to ability level. HABIT-VR is a therapeutic VR software for children with cerebral palsy.
 
To discuss sponsored research and licensing opportunities contact Tyler Scherr, Ph.D., at tyler.scherr@unmc.edu or 402-559-2140.
 

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